Met dit blokje kun je sprites laten praten. Nou ja, op het beeldscherm dan. Het toevoegen van geluid komt in andere blokjes aan de orde. Maar met het blokje 'zeg ... tellen ...' kun je wel een hele dialoog opbouwen in tekstwolkjes, zoals in een stripverhaal.
Related Media Links: Fundación ZUTIC Programa Procodi Featured: Not-Featured
Vibot the robot, a book for children from 7 to 77 years old that introduces programming and robotics.
ViBot the robot (Romero, 2016, illustrated by Loufane, Publications du Québec) is a book meant for children from 7 to 77 years old that introduces programming and robotics.
The book’s heroes are given a robot as a gift, and they have to program it in order to play with it. Thankfully, they can count on granny Ada, their e-mathematician-granny.The story is told through English texts and their programmed equivalent in Scratch programming blocks. Resource Files Links: Vibot the robot Featured: Not-Featured
The guide is built around 15 activities that integrate different creative uses of technologies for learning :
2 unplugged activities introducing computational thinking ;
3 creative robotics activities ; Resource Files Links: Co-creative activities for the 21st century kids Featured: Not-Featured
The Jackson-Via Computer Club is an after-school coding club for 3rd and 4th graders at Jackson-Via Elementary School in Charlottesville, Virginia.
Related Media Links: Jackson-Via Computer Club Live & Learn! Featured: Not-Featured
By the Scratch Community Team
This story was originally posted on the Scratch Foundation Blog
This post is part of a blog series about what young people are sharing in the Scratch online community.
First things first, what is a MAP?Featured: Not-Featured
Games for Change is offering free professional development to teachers who have an interest in facilitating a game design course in their schools during the 2016/17 school year.
Nick Giacobbe, a Special Education teacher working with students in grades 4 and 5, gives us a look inside his classroom at Augustus H. Burley School, in Chicago.Featured: Not-Featured
2. Read through the FAQ.
3. Featured: Not-Featured
By My Nguyen
This story was originally published on the Scratch Foundation blog.
What do music and computer programming have in common?
If you ask Claire Pritchard, she’ll tell you “resilience.”
Pritchard works a tech integration specialist in Chicago, but her career began in music education.Featured: Not-Featured
De l’apprentissage procédural de la programmation à l’intégration interdisciplinaire de la programmation créative
Le « Guide d’activités technocréatives pour enfants du 21e siècle » propose 15 activités intégrant différents usages créatifs des technologies pour l’apprentissage dans plusieurs domaines, en plus de pistes d’évaluation concrètes pour les compétences du 21e siècle.
Resource Files Links: Téléchargement Featured: Not-Featured
Each Word document has one or more sb2 files to show you how they work, or to use as a demonstration in class. Feel free to edit the Word documents. Many of them have tables with "no borders". Editing will be easier if you put the borders back in to see where things are placed. Resource Files project_1_draw_a_square.sb2 project_2_make_the_cat_walk_page_1.sb2 project_2_make_the_cat_walk_more.sb2 project_3_page_1.sb2 project_3_page_2.sb2 project_4_draw_a_spiral.sb2 project_5_draw_a_circle.sb2 project_5_circle_design.sb2 project_5_circle_sectors.sb2 project_6_catch_the_snowflake.sb2 project_7_pong.sb2 Other Files: scratch_project_1_draw_a_square.docx scratch_project_2_make_the_cat_walk.docx scratch_project_3_more_squares.docx scratch_project_4_draw_a_spiral.docx scratch_project_5_experiment_with_circles.docx scratch_project_6_catch_the_snowflake.docx scratch_project_7_pong.docx Featured: Not-Featured