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接住捲餅 Catch Game

15 januari 2017 10:58
Original Author:  SCRATCH.MIT.EDU Content Teaser 他是「熊熊遇見你」卡通裡面的大大。大大最喜歡的食物是Taco捲餅! 現在,運用Scratch,移動大大來吃從天而降的捲餅吧! 這個一小時程式設計(Hour of Code™)活動將一步步引導你使用Scratch製作一個接住物品的遊戲。 物品會從天而降,你可以控制角色,來捕捉掉下來的物品。你最喜歡的東西是什麼呢? 你可以讓它從天而降哦! 你還可以將這個作品分享給朋友與家人噢! 前往線上教學網頁:https://www.scratch-tw.org/blog/catch
 

使用Scratch,兒童與青少年可以編寫程式來創作專屬的遊戲、故事、動畫以及更多的可能性。透過這個一個小時的Scratch活動,參與者將藉由設計一個遊戲作品來獲得寫程式的經驗。完成的遊戲作品也可透過網路分享給其他人。

MIT Scratch Team團隊提供了以下的教學素材與建議,可協助老師將這個活動帶入教室、圖書館或其他學習場所:

Resource Files Links:  線上教學網站 Featured:  Not-Featured

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Animate your Name cards in Marathi

7 januari 2017 6:27
Original Author:  Nilanjan Content Teaser I modified the images of the Animate your Name cards with the script in Marathi. I modified the images in the Animate Your Name tutorial with the script in Marathi. Resource Files Other Files:  animateyournamecards-mr.pdf Links:  Smallstepsschool Featured:  Not-Featured

製作音樂 make Music

6 januari 2017 16:10
Original Author:  SCRATCH.MIT.EDU Content Teaser 每個人都有一首主題曲。現在,運用Scratch,透過音階、節拍與各種聲音,發揮創意成為小小音樂家! 這個一小時程式設計(Hour of Code™)活動將一步步引導你使用Scratch製作一個音樂作品。 音樂可以表達各種情緒、心情。一起來創作互動式音樂作品,你的主題曲是什麼呢? 你還可以將這個作品分享給朋友與家人噢!

線上教學網站:https://www.scratch-tw.org/blog/music

使用Scratch,兒童與青少年可以編寫程式來創作專屬的遊戲、故事、動畫以及更多的可能性。透過這個一個小時的Scratch活動,參與者將藉由設計一個音樂作品來獲得寫程式的經驗。完成的音樂作品也可透過網路分享給其他人。

MIT Scratch Team團隊提供了以下的教學素材與建議,可協助老師將這個活動帶入教室、圖書館或其他學習場所:

Resource Files Links:  線上教學網站 Featured:  Not-Featured

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飛起來吧!Make It Fly!

6 januari 2017 16:06
Original Author:  SCRATCH.MIT.EDU; Cartoon Network Content Teaser 飛起來是很多人小時候的夢想。現在,透過Scratch,讓你的夢想成真! 這個一小時程式設計(Hour of Code™)活動將一步步引導你使用Scratch製作一個飛行遊戲 趕快選擇一個你喜歡的人物,一起飛行,維護世界和平。 你還可以將這個遊戲分享給朋友與家人噢!

線上教學網站:https://www.scratch-tw.org/blog/fly


使用Scratch,兒童與青少年可以編寫程式來創作專屬的遊戲、故事、動畫以及更多的可能性。透過這個一個小時的Scratch活動,參與者將藉由設計一個飛行遊戲來獲得寫程式的經驗。完成的飛行遊戲也可透過網路分享給其他人。

MIT Scratch Team團隊提供了以下的教學素材與建議,可協助老師將這個活動帶入教室、圖書館或其他學習場所:

Resource Files Links:  線上教學網站 Featured:  Not-Featured

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我的虛擬寵物 Create a Virtual Pet

6 januari 2017 16:00
Original Author:  SCRATCH.MIT.EDU Content Teaser 寵物是許多大朋友、小朋友的好夥伴。現在,透過Scratch,你也可以創作屬於你的虛擬寵物! 這個一小時程式設計(Hour of Code™)活動將一步步引導你使用Scratch製作一個寵物養成遊戲 趕快一起來創作你專屬的寵物角色吧,它的名字叫什麼呢? 再加入聲音、動畫與更多效果! 你還可以將這個遊戲分享給朋友與家人噢!

前往線上教學網頁:https://www.scratch-tw.org/blog/pet

使用Scratch,兒童與青少年可以編寫程式來創作專屬的遊戲、故事、動畫以及更多的可能性。
透過這個一個小時的Scratch活動,參與者將藉由設計一個虛擬寵物來獲得寫程式的經驗。
完成的寵物養成遊戲也可透過網路分享給其他人。

MIT Scratch Team團隊提供了以下的教學素材與建議,可協助老師將這個活動帶入教室、圖書館或其他學習場所:

Resource Files Links:  線上教學網站 Featured:  Not-Featured

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Learning and Teaching Creative Computing in Rural Communities

5 januari 2017 21:30
Content Teaser Through her mobile learning lab and her work with a local non-profit, Kim Desveaux is working to spread Scratch to students in rural Canada. By Mary Adelaide, ScratchEd Intern
 

Some midlife crises result in the purchase of a fancy sports car. Kim Desveaux’s prompted her to buy a 35-foot truck and ship it up from the U.S. to her home in Cape Breton, Nova Scotia. She converted the truck into a mobile classroom and set out to bring coding and robotics lessons to children living in spread-out rural communities in Atlantic Canada.
Featured:  Not-Featured

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Utilizing a serious game via Open Sim standalone server and Scratch4OS for introductory programming courses in Secondary education: Their effect on student engagement.

5 januari 2017 20:04
Content Teaser serious games (computing), computer aided instruction, computer science education, educational courses, groupware, programming This study suggests a constructionist-learning framework to amplify students' engagement in introductory programming courses via a serious game that was held in Open Sim standalone server integrated with Scratch4OS. Fifty five (n=55) voluntary students from three different High schools have participated and experienced in Co. Co. I. A., a 3D mind-trap puzzle game. Related Media Links:  http://ieeexplore.ieee.org/document/6901580/ Featured:  Not-Featured

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Virtual communities of inquiry (VCoI) for learning basic algorithmic structures with Open Simulator & Scratch4(OS): A case study from the Secondary Education in Greece.

5 januari 2017 19:58
Content Teaser Scratch4SL, Open Sim, virtual communities of inquiry The rapid penetration of "open source" virtual worlds (VWs) on the configuration and development of three-dimensional (3D) multi-user virtual platforms, in conjunction with interfaces of two-dimensional (2D) educational environments to learn novice users basic algorithmic structures were currently the central axis that exposed for investigation in our study. Related Media Links:  http://dl.acm.org/citation.cfm?id=2490278 Featured:  Not-Featured

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Leveraging Scratch4SL and Second Life for programming courses in secondary education: Findings from a case study.

5 januari 2017 19:56
Content Teaser Constructionism, programming, Scratch4SL, secondary education, Second Life, virtual prototyping

Students in secondary education strive hard enough to understand basic programming concepts. With all that is known regarding the benefits of programming, little is the published evidence showing how high school students can learn basic programming concepts following innovative instructional formats correctly with the respect to gain/enhance their computational thinking skills. This distinction has caused lack of their motivation and interest in Computer Science courses. Related Media Links:  http://www.tandfonline.com/doi/abs/10.1080/13614568.2016.1152314 Featured:  Not-Featured

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An exploration of interrelationships among presence indicators of a community of inquiry in a 3D game-like environment for high school programming courses

5 januari 2017 19:55
Content Teaser Constructionism, open Sim, secondary education, Scratch4OS, virtual community of inquiry

The combination of Open Sim and Scratch4OS can be a worthwhile innovation for introductory programming courses, using a Community of Inquiry (CoI) model as a theoretical instructional design framework. Related Media Links:  http://www.tandfonline.com/doi/abs/10.1080/10494820.2015.1127819 Featured:  Not-Featured

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The development of a virtual learning platform for teaching concurrent programming languages in the Secondary Education: The use of Open Sim and Scratch4OS

5 januari 2017 19:54
Content Teaser concurrent programming; Scratch4OS; Open Sim; Secondary education; 3D mind- trap puzzle The present case study introduces the utilization of two well-known technologically advanced environments in a computer laboratory of a Greek High School and highlights the growing challenges and affordances that users (students and instructors) face after its utilization. In these circumstances it was created a mind-trap puzzle game in a virtual learning platform that emanated from the conjunction of the three-dimensional (3D) virtual world of Open Sim and the two-dimensional (2D) Scratch4OS visual programming environment. Related Media Links:  http://www.je-lks.org/ojs/index.php/Je-LKS_EN/article/view/876 Featured:  Not-Featured

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Exploring interrelationships among high school students’ engagement factors in introductory programming courses via a 3D multi-user serious game created in Open Sim

5 januari 2017 19:53
Content Teaser Open Sim, Scratch4OS, programming courses, serious games, student engagement The technological affordances of three-dimensional (3D) multi-user virtual worlds and their effectiveness in task-based learning approaches are to a large extent well-established in the international field of computer literacy research. However, less attention was given to their positive or negative impact on student engagement. Related Media Links:  http://www.jucs.org/jucs_20_12/exploring_interrelationships_among_high;internal&... Featured:  Not-Featured

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Gaming in Second Life via Scratch4SL: Engaging High School Students in Programming Courses

5 januari 2017 19:46
Content Teaser 3D environment, computational thinking skills, constructionism, programming, student engagement, second life, scratch4SL While pedagogical and technological affordances of three-dimensional (3D) multi-user virtual worlds in various educational disciplines are largely well-known, a study about their effect on high school students’ engagement in introductory programming courses is still lacking. This case study presents students’ opinions about their participation in a 3D multi-user game-like environment, by harnessing Second Life in combination with the two-dimensional (2D) programming environment of Scratch4SL. Related Media Links:  http://journals.sagepub.com/doi/full/10.1177/0735633115612785 Featured:  Not-Featured

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Computational Concepts Supported in Scratch (2017)

5 januari 2017 0:03
Original Author:  Scratch Team (Natalie Rusk and Sarah Otts) Content Teaser What computational concepts can young people learn in Scratch? This one-page handout lists the computational concepts that young people can learn in Scratch, with examples.

This has been updated for Scratch 2.0 to include concepts such as procedures and string manipulation. 

  Resource Files Links:  Computational Thinking with Scratch (on ScratchEd) Featured:  Not-Featured

Diving Into Deeper Learning

4 januari 2017 18:16
Content Teaser How can professional learning go deeper and be more useful?

Do you ever feel rushed at professional learning events–continually pushed ahead to the next thing that needs to be covered? Have you had professional learning experiences that build in space for deep exploration? If professional development allowed teachers the time for deeper learning, how would those experiences translate to the classroom? These are some of the big questions the ScratchEd team explores, and when we heard about the kind of professional learning that David Saunders designs, we wanted to learn more.

Featured:  Not-Featured

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互動節日卡 Interactive HolidayCard

21 december 2016 6:49
Original Author:  http://scratched.gse.harvard.edu/hoc/ Content Teaser 今年的耶誕節 This Christmas 一起親子共學 Learning together 使用Scratch製作問候卡片 Make an interactive holiday Card using Scratch

嗨!
節慶快到了?結合趣味圖像與音效,來創作一張互動式的節日卡片吧!
這個一小時程式設計(Hour of Code™)活動將一步步引導你完成一個Scratch程式專案。
你還可以把互動節日卡送給你關心的人哦。

Resource Files Links:  雪怪與麋鹿 (Yeti and Reindeer) 互動節日卡-線上教學 (Interactive Holiday Card - TC online tutorial) 互動節日卡-中文活動講義 (Interactive Holiday Card - TC activity handout) 參考來源 (reference) 更多中文資源 (more TC resources) Featured:  Not-Featured

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İntroduction to Programming with Scratch *Turkish

17 december 2016 9:41
Original Author:  Bora KARAKUŞ Content Teaser Free E-Book http://www.bilbilimbilisim.com/blog/scratch-kitabi/ Resource Files Images:  Scratch E-Book Featured:  Not-Featured

Scratch for Every Subject: Social Studies

15 december 2016 20:32
Content Teaser Scratch isn’t just for STEM! Here are some ideas for using Scratch in your social studies classroom.

By Mary Adelaide, ScratchEd Intern 

Scratch allows students to connect with their social studies curriculum in a visually engaging, interactive way. They can replay history’s major events with games and animations, show their knowledge of geography with responsive maps, and draw on what they learn in class to give historical figures new life on the computer screen. In the process, they can hone their storytelling abilities as they consider how to represent historical events and current issues.

Featured:  Not-Featured

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International Scratch Challenge

12 december 2016 13:52
Content Teaser This project allows 100 classes, to realize 3 challenges over the school year. The etwinning site is used for all exchanges. The planning :

Scratch is a programming language for all, adults and children. It’s very easy to learn and use. Teachers and adults can use Scratch to create effective education tools such as math quiz, physics simulation, and educational videos.

................................................SEPTEMBER/OCTOBER................................................ 1 Let's know the SCRATCH program Icebreaking : Teachers presentation

2 What are sprites?

Related Media Links:  International scratch challenge, etwinning International scrfatch challenge Featured:  Not-Featured

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A Hour of Code workshop Using Scratch

12 december 2016 7:22
Content Teaser A Hour of Code workshop By Scratch-TW Using Scratch materials "Make It Fly". Hi!

We are the Scratch-TW Group. Scratch-TW aims to be an educational nonprofitable organization in Taiwan. Our mission is to gather latest Scratch-related resources (i.e., Scratch projects, Scratch learning materials, Scratch educator guides and etc.), translate them into Traditional Chinese (TC), and make them more accessible to Taiwan learners, teachers and parents.

On 2106/12/10, we lead a Hour-of-Code (HOC) workshop in Taipei, Taiwan.
We held the event from 14:00 to 16:00.  Featured:  Not-Featured

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